Play the games your group already plays. TTO sets them up, keeps score live, does the handicap math and works out who pays whom.
From the first tee to settling up.
The organizer picks the games for the round, as many as he likes, and sets a wager for each, or $0 to just name the winners. Players opt in from their app, or the organizer puts them in. Every game is optional.
Players enter scores hole by hole on their phones, and one player can keep the card for up to three others. Games and the live leaderboard update as each score goes in. Side bets (sandies, polies, closest to the pin, presses) are a tap on the hole screen.
The round finalizes itself once every card is in. Every player gets a statement showing who pays whom, netted across all the games, and the organizer can email everyone the results with one click.

The work nobody wants to do in the parking lot.
Each player’s handicap index comes from GHIN, and TTO works out his course handicap from the tee he plays. Players on different tees are each handled correctly.
Net games give strokes on the hardest holes, either off the low man (the best player plays off scratch, the rest get the difference) or full course handicap. Or play gross.
Many games play either way. Nassau can be every man for himself or 2 vs 2 best ball, Sixes rotates partners inside the foursome, and Dots settles within each group or across the whole field. Team games use your pairings as the teams.
When the round is done, TTO writes a short story of the day: the headline, the highlights and a "Your round" box for each player, ready to share. Every fact is checked against the scores.
Each live-scored round adds to every player’s stats: scoring average and trend, putts and 3-putts, greens in regulation, scoring by par, his toughest holes, and head to head against the group.
Rounds post hole by hole to GHIN straight from the app, so nobody re-enters a scorecard at home.
How each game plays and pays.
| Game | Play as | Handicaps | Money |
|---|---|---|---|
| Skins (6 versions) | Individual | Net (low man or full) or gross | Per skin, or a pot split by skins won |
| NassauNEW | Individual or 2 vs 2 | Net (low man or full) or gross | Per bet: front, back, overall, presses |
| SixesNEW | Foursomes, 2 vs 2, partners rotate | Net (low man or full) or gross | Per match, presses optional |
| DotsNEW | Within each group or the whole field | Gross birdies, tapped sandies and polies | Per dot, difference between each pair |
| Putts Differential | Individual | None | Per putt, difference between each pair |
| Closest to the Pin | Individual | None | Prize per par 3, or so much a player |
| Game | Play as | Handicaps | Money |
|---|---|---|---|
| Stroke Play | Individual | Net, gross or both (95% allowance) | Buy-in and places, or handled outside TTO |
| StablefordNEW | Individual | Net (95% allowance) or gross | A pot paid by places, or per point |
| Best Ball | Teams of 2 or 4 | USGA allowance per player | Buy-in and places; teammates split |
| Shamble | Teams of 2 or 4 | USGA selected-drive allowance | Buy-in and places; teammates split |
| Captain’s Choice | Teams of 2, 3 or 4 | Gross, or net with a team handicap | Results only: you pay the places |
How each one is played in TTO.
The lowest score on a hole wins the skin. Three ways to pay, each net or gross:
Three match-play bets: the front 9, the back 9 and the overall 18. Each hole is won by the lower score or halved; the side that wins more holes wins the bet. All square pays nothing. 18-hole rounds only.
Three six-hole matches inside each foursome, two against two, and everyone partners everyone once. Partners come from the carts:
A dot for every birdie, sandy and poley; the organizer picks which count. Birdies count by themselves (birdie 1, eagle 2). Players tap Sandy or Poley on the hole, and whatever your group counts, the player marks. Each player settles the difference in dots with the others in his group, or with the whole field.
Each player records his putts. Each pair settles the difference in total putts × the wager.
On each par 3 (or holes you choose), the closest player taps “On the green and closer?” and a closer player takes it over. Optional must make par. A set prize per hole, or so much a player per hole. Works on team rounds too.
How to set it up →Everyone plays his own ball; the lowest total wins, on net, gross or both. Winner take all, paid places (50 / 30 / 20), or money handled outside TTO. Front, back and 18 can pay separately. Ties by USGA scorecard playoff, hole handicap or your order.
How to set it up →Points on every hole, and the most points wins: double bogey or worse 0, bogey 1, par 2, birdie 3, eagle 4, albatross 5, on net scores. A blow-up hole costs no more than that hole. Each player’s points show on his hole screen as he plays.
Everyone plays his own ball; the team counts its best score on each hole (4-man: best 1, 2 or 3), with each player’s own USGA allowance. A blind draw fills a short foursome.
How to set it up →The team picks the best drive, then each player plays his own ball in, counted like Best Ball, with the USGA selected-drive allowance. Doesn’t post to GHIN.
How to set it up →Everyone hits, the team picks the best shot and all play from there: one team score per hole. Net uses a USGA team handicap. TTO names the places; you pay them. Doesn’t post to GHIN.
How to set it up →Plus ($9.99 a month, up to 40 regular players), Professional and League include every game, switched on for your group automatically. Already on Free or Starter? Upgrade any time under Settings → Subscription & Billing. Step-by-step setup guides for every game are in Guides. Questions? support@teetimeorganizer.net